AI Insights · Timothy · January 2022
Top 5 Survival Games on iOS in Norway: Q4 2021 Performance
Discover the performance trends of the top 5 survival games on iOS in Norway for Q4 2021, including weekly downloads, revenue, and active users.
In Q4 2021, the top 5 survival games on iOS in Norway showed varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared during this period, based on data from Sensor Tower.
Hello Neighbor saw a notable increase in weekly revenue, peaking at around $354 in late October and maintaining a similar level through December. Weekly downloads surged dramatically towards the end of December, reaching approximately 1.2K. The game also experienced a significant rise in active users, climbing from 1.9K in late September to over 4.1K by the end of December.
Raft® Survival - Ocean Nomad demonstrated strong revenue generation, with weekly earnings peaking at $2K in early October and maintaining around $1.3K to $1.7K for most of the quarter. The game's downloads fluctuated, peaking at 578 in early November but dropping to 141 by mid-December. Active users showed a downward trend, decreasing from 1.2K in late September to 927 by the end of December.
Tiny Island Survival experienced modest revenue growth, peaking at $172 in the third week of December. Downloads saw substantial spikes, particularly in late November with 555 downloads and mid-December with 478 downloads. Active users followed a similar trend, increasing from 90 in late September to a peak of 682 in late November and maintaining around 587 by the end of December.
The Baby In Yellow had a slower start in terms of revenue, only starting to generate income in mid-December with a peak of $36. Download numbers remained steady, ranging from 128 in late September to 258 in mid-December. Active users also showed a steady increase, from 343 in late September to 575 by the end of December.
Last Day on Earth: Survival showed fluctuating revenue, peaking at $2.1K in late September and again at $2.3K in mid-December. Downloads were relatively low but showed a slight increase towards the end of the quarter, reaching 154 in the last week of December. Active users remained fairly stable, ranging from 437 in mid-October to 590 by the end of December.
For more detailed insights and data on app performance, visit Sensor Tower.